Ribagi's system with amended costs

Amended Ribagi's system with higher costs, especially increasing the costs of construction and maintenance. Added extra costs to repair, removed some from each of construction and use so that they differ a bit (have to plan for costs to run before building if you want to be effective). Also, fixed some indentation, couple of typos, and it's "objet d'art", not "object d'art". Substantial test recommended.

**Add to Fancy Ore Smelter**

        4 Walls for 8 Lapis ore, 32 smooth brick

**Add to Smelter**

        1 Base for 16 Diamond ore, 32 redstone ore

**Add to Iron Forge**

        1 Gearbox for 4 Iron blocks, 8 gold ore

**Add to Stained Glass Factory**

        1 Objet d'art for 16 of each dye, 256 red sand

**Add to Carpentry Factory**

        1 Framing for 64 Chests, 4 iron blocks

**Add to Stone Brick Smelter**

        1 Flooring for 64 Nether Brick, 32 clay ball

**Add to Grill**

        32 Rations for 256 Wheat, 32 bowls

**Add to Iron Cauldron**

        16 Smaragdus for 16 Emerald block (slow - 32 charcoal)

**Add to Explosives Factory**

        8 Silicon Tetranitratobihydrotrioxycarbon for 8 gunpowder, 32 quartz, 32 dirt, 8 coal block, 2 water buckets

**Add to Crystallization Factory**

        8 Pure ice for 512 Compact ice, 32 leather

**Bastion Factory** - 64 Silicon Tetranitratobihydrotrioxycarbon, 64 Smaragdus, 8 Flooring, 8 Framing, 8 Gearbox, 8 Base, 32 Walls

        Full repair for 16 Pure ice, 16 Silicon Tetranitratobihydrotrioxycarbon, 16 Smaragdus

	32 Bastions (sponges) for 16 Silicon Tetranitratobihydrotrioxycarbon, 2 Smaragdus, 16 Rations, 1 Flooring, 1 Framing, 1 Objet d'art, 1 Gearbox, 1 Base, 4 Walls


Total raw materials in construction: 64 gunpowder, 256 quartz, 256 dirt, 64 coal block, 16 water buckets, 64 emerald blocks, 512 chests, 64 iron blocks, 512 nether brick, 256 clay ball, 64 gold ore, 128 diamond ore, 256 redstone ore, 64 lapis ore, 256 smooth brick

Total raw materials per full repair: 1024 packed ice, 64 leather, 16 gunpowder, 64 quartz, 64 dirt, 16 coal blocks, 4 water buckets, 16 emerald blocks

Total raw materials per run: 16 gunpowder, 64 quartz, 64 dirt, 16 coal blocks, 4 water buckets, 2 emerald blocks, 128 wheat, 16 bowls, 64 nether brick, 32 clay ball, 64 chests, 8 iron blocks, 16 of each dye, 256 red sand, 8 gold ore, 16 diamond ore, 32 redstone ore, 8 lapis ore, 32 smooth brick

Total raw materials per bastion: 1/2 gunpowder, 2 quartz, 2 dirt, 1/4 coal blocks, 1/8 water buckets, 1/16 emerald blocks, 4 wheat, 1/2 bowls, 2 nether brick, 1 clay ball, 2 chests, 1/4 iron blocks, 1/2 of each dye, 8 red sand, 1/4 gold ore, 1/2 diamond ore, 1 redstone ore, 1/4 lapis ore, 1 smooth brick

So the goal of having the factory expensive and the bastions effective to sell seems plausible.