Fixed the zone crash when % is used in chat channels. The % character will now be replaced with "percent"

Moved OP_ChannelMessage encode/decode to native code.

Implemented Disarm for both NPCs and clients (duel/pvp). (Some NPCs only have weapon textures, they will not drop any weapon to the ground as there is no weapon to drop. That is a DB issue which Rob is working on.)

NPCs will now use the same slotids for their equipped items that PCs do in their loottables.

Charmed pets will no longer be assisted by other NPCs on their faction.

Fixed the Intel client crash that occurs when a bag is purchased but you have a full inventory.

Added more goodies to #showstats
Magical items an NPC is wielding will no longer drop to the ground when disarmed is used, instead they will go to their general loottable.
Merge branch 'master' of https://github.com/cavedude00/Server
Modified my previous commit.
Moved my additions to a different and new table reverting the modifications made there.
Also added a zone status tracker table.
Can hook a web application to this easily to have real time monitoring of zone up/down status.
CD was brainstorming a way to make a mobile app that showed something like this.
So my present to you CD, we now have a backend that is easy as pie to tie into :-)