Added FMOD dependencies and initialization. AH-13
Started with sound engine. AH-13

Added FMOD library to the project and created a simple interface for the sound. Boost test still has some dependency problem will be solved tomorrow.
Added link to FMOD dll. AH-31

Boost is still causing trouble though, the tests succeed but the command line fail.
Readme Change AH-13
Started to implement small layered animations

Re-did the mlx-format.
Tomorrow all the functions in the chain will have to compencate for
this.
Solved most linker errors. AH-13

One still remains, BoostTest.exe needs fmodex.dll to be in the same folder to work. Also added Comments to interface and a lot of new functions.
Sound engine working! AH-13

Sound is now working properly, more functionality might need to be implemented in the future.
Merge branch 'master' into AH-13_Sound_Engine

Conflicts:
	BoostTest/BoostTest.vcxproj
	Client/Source/BaseGameApp.cpp
	Client/Source/BaseGameApp.h
Blend animation done
Merge remote-tracking branch 'origin/master' into Temp_Blend_Animation
Small change of environment stuff
Small fix. AH-100
Small Readme change.
Update README.md

Spelling correction
Merge remote-tracking branch 'origin/master' into AH-203_Demo

Conflicts:
	Client/Client.vcxproj.user