Add labelColor and detailLabelColor to control label colours
Match the hud frame (not bounds) to the superview bounds.
Merge pull request #50 from percysnoodle/label_colors

Add labelColor and detailLabelColor to control label colours
Added xccheckout to gitignore.
Adds roundedCorner property
Merge pull request #167 from Club15CC/15cc-additions

Adds roundedCorner property
Add dynamic property for the color of the UIActivityIndicatorView on iOS >= 5
Conditionally declare the property depending on iOS target version
Fix: Xcode 5 recommended settings

* Select architectures based on deployment target
* Use current architecture for Debug build
* Enable recommended warnings
Remove executable flags from source files
Merge pull request #169 from nanoant/patch/fix-xcode5-warnings

Patch/fix xcode5 warnings
Removing the workspace .xccheckout file.

This file does not make much sense for this project see http://stackoverflow.com/questions/18340453/should-xccheckout-files-in-xcode5-be-ignored-under-vcs
Replacing roundf() with round() from thmath.h. 

Improves 64 bit compatibility. See http://stackoverflow.com/questions/7694948/cgfloat-round-floor-abs-and-32-64-bit-precision
fix arm 64 compiling error
Merge pull request #186 from holyman2k/master

fix arm 64 compiling error
Update MBProgressHUD.m

Cancel scheduled task when -done called to fix memory issues.
Merge pull request #192 from liuyaodong/patch-1

Canceling scheduled method calls inside `done`.
Add Xcode suggested GCC_WARN_64_TO_32_BIT_CONVERSION warning to Demo project
Merge pull request #199 from rivera-ernesto/add_suggested_warning_check

Add Xcode suggested GCC_WARN_64_TO_32_BIT_CONVERSION warning to Demo project
Expose HUD bezel size as read only public property

We have a situation where we want to add a tap gesture recognizer to
the HUD for “tap to cancel” behavior. We want to ignore the tap gesture
if the tap did not occur within the bezel region of the HUD. By
exposing the ‘size’ property, we can determine if the tap location is
within the rectangle of the bezel.

Here is an example of code that processes a tap event that was added to
the HUD

-(void)tapReceived:(UITapGestureRecognizer *)recognizer{
    CGPoint loc = [recognizer locationInView:progress];

    CGFloat w = progress.size.width;
    CGFloat h = progress.size.height;
    CGFloat x = progress.center.x - w/2;
    CGFloat y = progress.center.y - h/2;
    CGRect progressRect = CGRectMake(x, y, w, h);

    //if the tap was within the HUD bezel, then react to it, ignore it
otherwise
    if(CGRectContainsPoint(progressRect, loc)){
        //do any actions here (cancel operation for example)
        [progress hide:YES];
    }else{
        //the tap location was not in the bezel region of the HUD so
igore it.
        return;
    }

}