fix mapcontrol's default drag
remove unused locals
cleanup
cleanup
RenderViewXY split
update projects for vs2013
upgrade Winforms test
move RenderData to Common/DataGrid2D
add test projects
mouse debug status bar
tilecontrol: cleanup screen to map offset
set seeall for the player for now
cleanup astartest
rename TileControl's 'map' to 'content'
simplify dragservice
astartest: simplify drag
helpers to hide CenterPos
improve MapControlDebugData
per map centerpos & tilesize
add BaseWPF