added a function for finding the index of a given randompatrolman's group
changed the way groups follow random waypoints in order to let enemy forces fall back during the attack on kavala. this should fix issue #19
added a couple of markers for the perimeters of kavala bases, and for the CAS plane
added a Close Air Support plane with radio trigger
small update to savegame hint
moved a couple of lines to spawn-fireteams-bases-kavala.sqf
now calls spawn-fireteams-kavala-bases script