Revert back to old HP MMU defines so we can use fpsp w/o changes.
Add MMU constants.
Use newer fpsp code.  Nuke lots of glue in locore.s, change vectors
directly if FPSP and move back to HP numbering for mmutype which is
used as cputype for FPSP.
Cast vmmap in call to pmap_enter() to satisfy compiler.
Apparently the registers for the NCR 53c96 in the mac are laid out
the same as they arefor the 5380--15 bytes of padding between each
reg.  Define a structure for that here, now.
This #endif got truncated...
Whoops.  Forgot to make rei globl in this copy.
Implement `#:' syntax for literal binary representations of floating point
numbers.
Rewrite an odd instruction.
Simplify, speed it up, and do the right thing for floating point constants.
.ascii'd version of the copyright.
Add copyright; clean up a bit.
Bandaid quoting.
fix typo that was blowing away MMU table root pointer on A3000's :)
from jtc: insure that 3 and 4 argument special cases work properly.
Add lfs_cleanerd.
Swap comment lines.
Fix some problems with empty commands.
Use pax instead of two tar's to install ${MACHINE} and ${MACHINE_ARCH}
header files.  It's faster, because the file data doesn't have to be
passed through a pipe; and it's cleaner, because pax's rich set of
features allows us to copy the files without changing directories, etc.
6x10.h: shifted font over by two pixels.
keyboard.h: added constants for commonly used keys and reformatted
  array so that gcc would be happy.
adbsys.c: new adb system.
bounds.h: bound-checking macros.
ite.c: new built-in mini-console.
8x14.h: no longer used by built-in console.
adb.c: replaced by adbsys.c