[MP] Handle the necessary parts of q3map_sunExt properly in engine now.
[SP] Handle the necessary parts of q3map_sunExt properly in engine now.
[SP] Change floatInt_t to byteAlias_t.
Fix ComputeFinalVertexColor so that it doesn't use ulong.
[SP] Hopefully fixing previous commit by shifting some stuff around in q_shared.h and adding missing floatint changes.
[MP] Do away with cg_lights.h
[MP] Minor buffer safety with files in cg_weaponinit.c
[MP] Some cg_saga buffer cleanup.
[MP] Missing prototypes to cg_local.h from a previous commit.
Merge branch 'master' into rend2