Description

Starting this branch for visuals including modified sprites and
animations
Lot's of stuff

A lot of changes; specifically, added bounds to the player's horizontal
movement.
Added animation functionality

true story :)
Fixed alien scaling

Increased the scale of the aliens; need to increase both the row and
sprite spacing parameters when creating the alien set of avoid weird
visual issues
Initial redesign
Working intermittent build

yup
Some stuff working

player missiles; including cooldown timer
first commit
Basic setup

Player sprite rendered and responding to translation input
Alien translation functioning

yup :)
Alien bounded translation functioning

yeppers
Added Alien death-by-missile-stuffs

Aliens now die when hit by missiles
Fixed a couple bugs

There were a couple instances where a null-check needed to be performed;
also added functionality to remove aliens which were hit by missiles;
add player missiles which exit the screen
Got animations working :)
Commiting progress
again...
Working animations

Now just to make the exploded sprites go away...
Stuff works!

The aliens display the explosion frame for a "duration" before dying;
there is another issue; but things are more or less performing as
expected
Stuff is working!

The aliens now display the explosion frame in a seemingly appropriate
manner
Cleaned up some files