creates 8 different instances of turret/beacon
add method to link commander/creatures
fixed naming error
add all creatures as a new card class
add RangedMount class for tank
gives structures a commander and location
add all structures as a new card class
all cards are created. create_hand works
trust that creatures is correct, remove __repr__
spawncomms  makes x players with unique hands
removed unnecessary files/moved to cards
show a commander's hand in 3 columns
fix the way holodetect entered the hand
adjust board for card migration
give every card its commander when dealt hand
give the board up to 6 commanders as assets
get commander spawning locations in order
commander.play_card added & upgrades all work
give commanders their starting coordinates
turret/beacon/forcefield are now playable