* experimenting with hooks
* removed sound on drag start
* refactored to use jquery function, fixed buggy transform position
bug: fixed position
chore: better syntax
Merge branch 'master' into transition-wipe
* created settings object
* abstracting sound player out
* iterating bit:text:new in .uihooks
* moved bit focus to .uihooks function
* disabling Kadira temporarily
* added settings file, updated readme
* bug: fixed bit:new, commenting call to missing TimelineMax js: need to import manually
* refactored sound.play calls
chore: sounds off while testing. disabled drag option that requires full version
chore: removed junk. better filenames/structure
chore: refactor
chore: setting up a default settings file, excluding local version
chore: updated comments, removed junk
feature: bit:new:create bounce fade in + focus in form field
feature: styled bit:new:create + bit:edit form
* added Bourbon Meteor package
* broke out typefaces to separate scss
* removed scaffold loading animations
* removed transition from bits, globally
* styled Android-like textfield input forms
* Zelda-inspired transition wipes on app load
Merge pull request #3 from parallelsio/transition-wipe

Zelda transitions; input styling; Bourbon; sound refactoring; settings file