R600/SI: allow 5 more input SGPRs to a shader

Our OpenGL driver needs 22 SGPRs (16 user SGPRs + 6 streamout non-user SGPRs).

Signed-off-by: Marek Olšák <marek.olsak@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207990 91177308-0d34-0410-b5e6-96231b3b80d8
Optimize shufflevector that copies an i64/f64 and zeros the rest.

Summary:
Also ran clang-format on the function. The code added is the last else
if block.

Reviewers: nadav, craig.topper

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D3518

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207992 91177308-0d34-0410-b5e6-96231b3b80d8
Revert "Optimize shufflevector that copies an i64/f64 and zeros the rest."

This reverts commit 207992. I misread the phab number on the LGTM.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207993 91177308-0d34-0410-b5e6-96231b3b80d8