Merge pull request #33 from Lakon/master

dev merge
Merge pull request #10 from MikePaNtZ/development

Development
Merge pull request #35 from Lakon/master

dev merge
Merge pull request #11 from MikePaNtZ/development

Development
Added a tileset
Merge remote-tracking branch 'origin/master'

Conflicts:
	PiN_Game/Content/Levels/TomLevel.tmx
Merge pull request #36 from Lakon/master

RayCast attempt
Retiled Mike M's level

Note: Putting too many enemies on map makes level unplayable.
Changed min track distance back to original.

It didn't seem to make a difference in the level.
Resolving MB's merge conflict.
Merge branch 'Daikatana-master' into development
Merge pull request #12 from MikePaNtZ/development

Development
Game menu works but I cannot play the game.

Using the starterkit as the base for the menu, I noticed that the screen
manager calls a file called GameplayScreen.cs and I simply tried to
merge our PiN_Game.cs code into that file.  The problem is with Services
and Content in PiN_Game conflicting with ScreenManager.Game.Services and
content in GameplayScreen.cs. The menu works but choosing the 'Play
Game' option will crash the game. To run the original pin_game file,
simply change the new instance in Game.cs file.
Merge pull request #38 from Daikatana/master

Game menu works but still unable to play the game.
Fixed MB's game loading problems.

Game menu now works fully.
Get rid of deprecated PiN_Game.cs class

We no longer need PiN_Game.cs. Also made the game full screen.
Fixed aiming issues.

Fixed all issues I could find with aiming. I stopped drawing the arm.
Created bullet classes.

Guns now rely on a bullet class.
Added a firing rate to all gun classes.

All gun class can now set their own firing rate.
Merge pull request #20 from MikePaNtZ/development

Development