Added ability to shoot lasers. (with object pooling and limited lifetime)
Merge branch 'dhakimian'
Update README.md
fixed a problem that caused g++ to fail, but not clang++
minor random changes
got basic collisions working, including laser/speed damage
Added Astroids and colision effects
a few minor changes
Merge branch 'master' of https://github.com/masonnl/softDev
Merge branch 'master' into dhakimian
ASTEROID COLLISION FRENZY
merge in asteroids; handle already colliding (overlapping) objects
Added support for animated textures
changed the name of a variable
Integrated in Rob's work with sound etc. from his branch
got weapon upgrading working correctly
uncapitalized laser1.png to avoid problems where OS != OSX
Implemented the minimap
added some completely unrealistic collision physics
Added more realistic collisions, but without any loss of energy, causing lots of bouncing