Matched TMXMap's tile and object coordinates
fixed sounds being paused too many times when focus gained
fixed camera getting reset when coming back to app, added getZoom func to camera
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Fixed filemanager on android
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
added virtual void AndroidReturn(){} function to scene
Merge remote-tracking branch 'origin/develop' into develop
changed AndroidReturn so it is not called the first time application starts
Fixed sound pausing / resume on lost / gained focus.
fixed AndroidReturn() being called before context recreation, added virtual void AndroidLeave(){} function to scene
fixed text recreation on android, way too easy
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
switched filemanager open() to return bool, so you know if the file is open or not, instead of asserting if it is not
Fixed filemanager to work better and to be more consistent
fixed SpriteBatch RemoveSprite(), fixed Location declaration
added used windows defines to configuration
Added WriteBytes() to FileManager, changed some parameters to const
Fixed Ads (Both banner and Fullscreen)
Sound tweaks.