Working copy of discontinuity incorporation
Compiling errors out of initial crust tester
This commit contains the many-file opening and merging
Generates reasonable looking files for SES3D
Creates proper depth-dependent crust
Switched the mesh parameter reader to read via variable name. Apparently this is much more stable. Also, crust velocity interpolation seems right on.
Works back and forth pretty well. This takes an object oriented approach to each mesh file.
Merged with surface interp