Better dusk and dawn colors.
Added moon.
Moar tweekz.
Render water with texture.
Adjust these things.
Scale terrain more when flying.
More red at dawn.
Added jet engine exhaust.
Minor changes.
Changed some stuff.
Added snap function back, better this time.
Terrain generation experiment with forests.
Cloud and water texture coordinate handling modified.
Changes to main loop, does not seem to break anything.
Change shader order.
Minor stuff.
Remove terrain scaling except above clouds.
This is a commit.
Remove camheight variable, not being used.
Move swapb variable into render function.