Renamed to Cubit, Added LICENCE.txt, a lot of other changes.
Removed usage of block ID (used only for storage)
Added ChunkLoader interface (Chunk generator is now ChunkLoader)
A lot of changes to Location classes
Added World interface, and created Abstract chunk-based world implementation, allows to use any chunk implementation (including different size)
World, chunk, player, chunk loader are generic (Chunk type)
Added WorldBlockRegistry (block IDs are generated dynamically per world)
No world saving and physics yet.