Try to implement godrays
Made some progress
Fix godray shader uniforms
Strugling around with additive shader
Adjust volumetric light attributes
Avoid fleet intersections with the sun
Optimize sun screen coordinate calculations
Add awesome ship model
Merge pull request #1 from shi-314/godrays

Godrays
Use more accurate lighting
Give the sun it's name
Isolate path finding algorithm
Switch to one spline per fleet
Set max fleet spread distances
Increase splines opacity
Change rays annoying color
Use 3d coodinate for planets
Make splines smoother
Fix ship material colors
Merge pull request #5 from shi-314/master

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