Some details and problems

So I have decided to do a continually generated scrolling landscape for
my screensaver. The first problem that I had was that I wanted there to
be a lot of randomness involved so that the terrain would always be
different but Arduino only has a pseudo random method that is the same
every time. I think I solved this problem by using a randomSeed with
variable t. t is a variable that is updated every millisecond until the
player presses Button A to start the animation. I used the player
because the time it takes the player to react and accomplish a certain
task will always be different.

Right now it seems that my game likes to switch only to the second
biome after it changes biomes and will not switch out and I do not know
why.

Finally whenever the screen updates if the altitude of the terrain is 3
pixels or greater the bottom right pixel flashes.

If I have time after fixing these bugs and creating my game. I will see
if I can’t come up with a basic algorithm to make the randomSeed more
random.