This fixes the chameleon projector.

Basically this fixes the issue with the chameleon projector where if you scanned a bomb transfer valve and then turned into it, it didnt show what was on the left side of it, since that was an underlay and the chameleon projector didnt have anything for underlays. 

Also, Cheridan said something about a bug also with the cyborg frames when using the chameleon projector. I do not see any problems with it, but I only tested the code after putting = null. So *shrugs*

Fixes #4508