Project/Build: VC12 loading both VC11 and VC12 Ace Projects.
[Core] Fix SMSG_LOGOUT_RESPONSE
- Use correct structure format
- Send opcode when instant logout

Thanks to Spp-
TrinityCore/TrinityCore@f14ab71
Core/World Session: Fix SMSG_AUTH_RESPONSE when queue is full.

Original Fix by Gian
Authed by Spp-
https://github.com/TrinityCore/TrinityCore/commit/f9650d4a36080ea2a4d4e0daabb4710631c9dc27
[Core] Updating GM On/Off Command
The function now uses argstr == "on" & argstr == "off" now.
[Core] Corrected Engrish Typo
Core/Command: Fixed Get Motion Master for command .npc unfollow.
Called an empty point, when there was data listed.
Core: Fixed NPCs with wrong orientation while fleeing
Core: Fixed Loading Re-spawn timers on server start for continents (for instances)
Core: Fixed Spell Check Range
Core: Fixed some looting issues. Few still remain for the time being.
Core/Realm List: Adding another query to set Realm offline on crash recovery, So players know the Realm is down.
Core/Misc: Clearing some mismatched unsigned and signed methods.
Improving the cleaned structure from that.
[Scripts] Moved the script library out of bindings and fixed up references
Merge branch 'Rel19' of https://github.com/mangoszero/server into Rel19Warden

Conflicts:
	src/game/MiscHandler.cpp