Validation against characters being null, not sure why this would happen but apparently it does.
Merge branch 'nullCharacters'
Update class info to show experience as well
Validate for the correct amount of args, fixes #39
Add filter for YAML files, fixes #40
Correct the setting for auto-nick-change-enabled
Correct the setting for auto-split-message-enabled
Add lockpick efficiency command
Move EntityDamageByEntityListener to skills plugin
Adjust damage recalculation on a higher priority than skill/spell damage being set
Validation for air items in draw sword spell
Disable regeneration & thirst in creative
Update inventory after crafting stuff
Raise chance of gaining lockpicking efficiency
Revert inventory update
[maven-release-plugin] prepare release v0.2.0
[maven-release-plugin] prepare for next development iteration
Only set previous location with command and plugin teleport causes, closes #41
Add description of professions plugin to readme
Add detail on branching in CONTRIBUTING.md