Fix builder/filler work not rendering if player is far away

If the player is standing further than 64 blocks away (which is far enough for most blocks but not for the builder/filler since the area where they render can get quite big) tile entities aren't rendered.

This is fixed by overriding that method.
Merge pull request #1969 from ganymedes01/patch-1

Fix builder/filler not rendering if player is too far away