Minor shader cleanup
Reduce amount of logging to minimize stutter caused by disk I/O.
Per-pixel lighting update

Changed the lighting coefficients set by default to something closer to
vanilla Morrowind's light levels.

Altered MGEXEgui to reset the original coefficients when per-pixel lighting
is turned off.

Changed relevant UI strings to show it is no longer in beta.
MWBridge refactor

Refactored virtual memory protection changes to a RAII class to make code
segment patches cleaner.
Added reference image textures for shader editor
Morrowind UI scaling fix

Fixes the UI scale being reset on Alt-Tab. The UI system reinitializes every
time the Direct3D device is restarted.