We Have Audio!

Could not get resources.load to properly load the audio for some reason.
Instead I made a public variable for each audioclip, then assigned them
in the editor.  Only sound I didn't fully implement was walking.  Didn't
know where the "playoneshot" would go.

If you know how to properly use resources.load to load the audio feel
free to change it.  I left my attempt in comments for you to see what I
tried.