Added bootstrap files and initial template.
Moved JS scripts to head so stuff works. Added pathfinder image to index.
Merge remote-tracking branch 'origin/master' into bootstrap

Getting changes I missed before creating this branch.
Removed css .hidden, was conflicting with bootstrap. Added basic modal on game finish. Changed play.ejs html from table to bootstrap grid.
Merged in changes from master.
Migrated majority of the JS code in play.ejs to play.js. Cleaned up some code that jshint was yelling about. Edited displayMessage() for the chat.
Created ./run-dev script. Starts app using nodemon with a flag so it will monitor all the extensions we use.
Changed the log to the style of the chat. Move 'play_phase_start' socket to play.ejs as it needed <%= room =%>. I'd like to find a way to access this information outside the .ejs file, so we can move all the code to play.js. Changed the spacer background to match the walls.
Merged login stuff. Completed initial integration of all that crap into the bootstrap stuff.
Merge pull request #36 from SCastaneda/bootstrap

Bootstrap