- Tweaks for the custom devious devices (unique scripts, names, correct ground mesh)
- Sanguine Collar, Cuffs and Shackles should be removed after the next enslavement. Sanguine Artefact should stay in place for now, until the next visit to Dreamworld. I forgot to remove it - it will be gone before final release.
- The devices making up the Sanguine items and Spriggan Host now have a unique key assigned to them. This should make them not removable by Devious keys (I still need to block lockpicking)
- Gags and blindfolds obtained from enslavement can be removed without a key.