Added Card Pool Loading in Limited
Auto generated commit for Octgn.Online.GameService version 3.1.109.259
Stupid port junk.
Auto generated commit for Octgn.Online.GameService version 3.1.109.260
fix games stopping before the host can join

doh
Merge branch 'test' of https://github.com/kellyelton/OCTGN into test
Merge pull request #1181 from Soul1355/test

fix games stopping before the host can join
Changed the port so we can push out a new game service.
Auto generated commit for Octgn.Online.GameService version 3.1.109.261
Merge pull request #3 from kellyelton/test

Catching up with KellyElton Base
Fix #1056 allow Player == None
Merge branch 'test' of https://github.com/kellyelton/OCTGN
Merge pull request #1182 from Soul1355/master

allow Player == None
fix inconsistent behavior of moveto #1184

also cleaned up duplicate recentchanges
Merge pull request #1185 from Soul1355/master

fix inconsistent behavior of moveto #1184
Corrected duplicate marker notifications
Merge pull request #4 from kellyelton/test

Catching up with KellyElton Base
Fix for stack/52b417ce7841550ad40d8834 stack/52b37bf17841550ad40d847f stack/52b3099878415511e43777ef
OCTGN doesn't crash anymore if it loads up a bad script, it instead shows you the error
Messages from the pre game lobby get put into the game chat window when it starts
Fixes annoying developers stack/52b27dcd78415515f8d55c3e
Fix stack/52bb2dfd7841550e64b7e6c5