* Added First Files to SVN!
  * Added Flash Movement Experiments
  * Added Processing Experiments
  * Added Initial C# Experiments
 * Tidied up directory structure a bit.
 - Ok, Final bit of housekeeping, I promise.
- Hopefully this is the last of it.  Stupid SVN.
- OK, Finally, the Last Revision.
 - Added Flash_LinkProto
  - Test of Linkage of Objects Together via Connections
 - Smoothed out the Movement by adding a 'target position'
 - Ignore the LinkProto directory, pretty much filled with crap now
 - IKParasite Added [New Parasite Implementation using Inverse Kinematics to simulate body movement]
  - Few Classes of Note
   ~ IKMember - Almost ripped directly from tutorial site.  Will require customisation from here
   ~ Vector2D - Simple 2d Vector object
   ~ GetStage - Required for Flash weirdness.  'stage' is the base location, mouse positions are relative to the object that called it.  Calling everything from the stage makes things simpler.  Class is required as objects don't know what 'stage' is until it has been displayed ( ie, 'addChild' has been called ).
 - Added initial Blob Prototype.
Updated Blob Code and Defaults
Latest version of XNA Prototype Blob Movement.
Did some re-arranging
Removed binaries from svn tree
* Fixed crash bug (not properly though)
* Added quit on escape press