With need_fullpath == True and a zipped game image, RA did not clean up properly afterwards. Now the image is deleted again after exit.
Merge pull request #1104 from timostrunk/cleanup_zip

With need_fullpath == True and a zipped game image, RA did not clean up ...
Reduce calls to 'draw_frame' to one
Simplify init_core
Create menu_init_list and menu_free_list
Maintain two rarch_setting_t * lists in driver.menu - one
for main menu and the other for settings menu - regenerate these
when needed
setting_data_get_list - make list pointer being returned no longer static
list_mainmenu and list_settings already get initialized by
menu_entries_push_list
(XMB) Initial commit
(XMB) Make functions static
Create init_lists in menu display driver
(Lakka) Take out dead font driver code
(Lakka) fix segfault.
Merge pull request #1105 from aliaspider/master

(Lakka) fix segfault.
(XMB) Vertical animations
Merge pull request #1106 from lakkatv/xmb

Xmb
(XMB) Build fixes
(OSX) Fix build
(iOS) Build fixes
Build fix for non-HAVE_NETPLAY