Merge testing to the master branch for the A03 update

The new changes made in the testing tree are now in the master tree, ready for the A03 update.

- Fix for bug #2 (Greg just needed to update)
- Added Torch Levers and MFFS for cool base defences
- Added IC2 Backpack HUD for a convenient UI item
- Updated a few mods
	- GregTech now doesn't take as long (but still kind-of long) to start up
- Tweaked some ore spawns again to make it a little easier (like re-enabling the vanilla ores (because I've never ever seen GregTech Iron))
- /mods
	- Bibliocraft [1.7.5 -> 1.8.1] updated
	- CodeChickenCore [1.0.3.25 -> 1.0.3.26] updated
	- Forestry [3.0.0.101 -> 3.0.0.128] updated
	- Gregtech [5.04.02 -> 5.05.06] updated
	- IndustrialCraft 2 [2.2.633 -> 2.2.646] updated
	- IndustrialCraft 2 - Advanced Machines removed (due to balancing compatability with GregTech (I'm just worried that it'll either be better than Greg's machines, or too useless))
	- IndustrialCraft 2 Backpack HUD [3.0] added (a nice armour HUD, compatable with all armours in the modpack)
	- MFFS [4.1.0.28] added (testing shielding concepts, might be awesome)
	- NotEnoughItems [1.0.3.51 -> 1.0.3.56] updated
	- Pam's Harvestcraft [1.7.10a -> 1.7.10b] updated
	- Project RED [4.4.8.47 -> 4.4.9.49] updated
	- RailCraft [9.2.2.0 -> 9.3.1.0] updated
	- Reika's Mods [1c -> 1f] updated
	- Resonant Engine [2.0.0.107] added (required for MFFS)
	- Resonant Induction [0.3.4.85] added (for other cool stuff? We'll see)
	- Torch Levers [1.4] added
	- Universal Electricity [4.0.0.53 -> 4.0.0.75] updated
	- Waila [1.5.3a -> 1.5.4a] updated
- /config
	- railcraft/railcraft.cfg: Disabled the new lead spawn, Greg handles that
	- Reika/Electricraft.cfg: Disabled aluminum spawning, Greg handles that
	- IC2BackpackHUD.cfg: Added, changed the position to 5 (you can change this yourself later)
	- MFFS.cfg: Added, no changes for now
	- torchlevers.cfg: Added, no changes for now