Add a debug info code generation level to the compile unit metadata
and update everything accordingly. This can be used to conditionalize
the amount of output in the backend based on the amount of debug
requested/metadata emission scheme by a front end (e.g. clang).

Paired with a commit to clang.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202332 91177308-0d34-0410-b5e6-96231b3b80d8
If we're only emitting line tables for a particular CU then don't add
any ranges to the list of ranges for the CU as we don't want to emit
them anyway. This ensures that we will still emit ranges if we have
a compile unit compiled with only line tables and one compiled with
full debug info requested (we'll emit for the one with full debug info).

Update testcase metadata accordingly to continue emitting ranges.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202333 91177308-0d34-0410-b5e6-96231b3b80d8
R600/SI: Allow SI_KILL for geometry shaders

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202336 91177308-0d34-0410-b5e6-96231b3b80d8
R600/SI: Optimize SI_KILL for constant operands

If the SI_KILL operand is constant, we can either clear the exec mask if
the operand is negative, or do nothing otherwise.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202337 91177308-0d34-0410-b5e6-96231b3b80d8