Core/Spells: Fixed movement from SPELL_EFFECT_PULL_TOWARDS_DEST
Core/Movement: Fixed creature movement on transports
Core/Creature: Obtain Attack power and base damage from creature_classlevelstats table.
Db/Classlevelstats: Little fix for base warrior damage.
I won't be working on this anymore until next year
Core/Waypoints: Revert partly f1a82a578be525624c416ba5f882b2f1a7e13536 to fix a crash caused by accessing uninitialized splines
Merge pull request #11391 from Nawuko/waypoint-fix

Core/Waypoints: Revert partly f1a82a578be525624c416ba5f882b2f1a7e13536 t...
Core/Quests: Fix crash on startup

Fix a crash on startup when loading Quest POIs if quest_poi table referenced POIs not in quest_poi_points table, caused by 5de48a67c6b650e98271acc704de8c4ed432bf4f .
Fixes 11390.
Update copyright note for 2014.

Happy new year.
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore

Conflicts:
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h