distance model names instead of raw al enums
removed console.CallCommand
fixed console.RunCommand not spewing errors when told to
help argument can now be a function too
use timer.GetElapsedTime() for event timers
added vprint(...) (verbose print)
moved enum translation to texture:UpdateFormat
moved surface into several files
fixed require error with case names on linux
fixed socket:OnClose erroring
fixed dummy file:read returning junk data when bytes is above the file size
added ffi.new_dbg_g
added event.AddListenerX(config)
improved how rendering is initialized
fixed world panel not being invalidated on WindowFramebufferSize
fixed aahh.StringInput not giving str to callback
more support
refactoring