Move line 'class Character;'.
Set dimensions const.
Create GetPositionF method.
GetTexturePath is now virtual to implement custom behaviour (useful for
Fire and Character).
Hardcode texture_path.
Add mock id.
Merge pull request #24 from Neki/topic/hv_entity

Add GetPositionF method and texture paths.
Remove pointer to World in Entity.
Remove pointer to GameEngine in World.
Correction for Travis.
Merge pull request #25 from Neki/topic/hv_entity_reduce_dependencies

Réduction des dépendances entre Entity/World/GameEngine.
Properly handle events ID from several clients.

Fix #23.
Improve client ID logging.

For some reaon, easylogging does not display unsigned char properly,
hence the various casts to int.
Merge pull request #26 from Neki/topic/bf_fix_server_event_id_handling
Small improvements to the Client interface.
Merge pull request #27 from Neki/topic/bf_small_improvements_to_client_class

Small improvements to the Client interface.
paintEntity
fix git