Emit on change, deep copy objects

To version: `2.0.0`

* Only emit on change
* Deep copy all objects on input and output
* Add keypath access
* Fix nested `.wait()`

This also, somewhat controversially, switches ObjectState to use a more "functional" style internally. This successfully hides the internal state object from any outside mutation, and does not present any notable performance hits.
do you think it'd be possible to link to the definition of dirty checking here? I see the term used often enough, but rarely defined.