Changed SDL to support unknown keys and pass them as the unused/raw keysym field as it seems that it used to do...
Will fix Urho3D to read that field and pass it to the Variant event for the systems to process if wanted.
Added support for raw keyboard keys to all other platforms, passes 0 for ones where there is not a raw code that makes sense, else passes in something sensible.
*cough* ignore the duplicate comma...
Tabs to spaces indention changes to match everything else...
Added support for the Keyboard Raw value to Urho3D.
Er, right, C code, no static_cast...
Merge remote-tracking branch 'remotes/overminddl1/overminddl1-inputchanges'
Added statements for SDL modification to comply with the license.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Set Texture and Material Quality / AF parameters during startup from Engine Parameters.