New Portable Turret sprites, round 2
WHOOPS
Misc tweaks
Don't need CheckArmorMax() anymore, replace it with GetArmorInfo()
Fix Portable Turret in the shop with DRLA, Turret sprite offsets
Re-work the armor system and regen pads entirely

- Since armor bonuses tend to mess with the max amount upon pickup, stop using
  them to repair armor.
- Remove the levels from Repair Armor since we can't partially restore armor
  without screwing up the max amounts for them.
- All of the regen pads are instant now.
- Added a CheckArmorStats debug function to examine your currently worn armor.
Whoooops
Tweaks to the Transport script to hopefully make multiplayer voting less buggy
More tweaking to Transport to add an arbitrator override in case it messes up, also fixed a find-and-replace fail that made skills unusable
Updated DH-acc
Nerf the everloving shit out of the Regeneration perk
Remove all kinds of unused stuff
HOW DID THIS EVEN COMPILE I DON'T EVEN
Merge branch 'master' of https://github.com/Kyle873/DoomRPG into drlaupdate
Re-coded DRLA's weapon HUD into a HUD script and removed all the ridiculous SBARINFO insanity