The basic idea was picked up from the famous online game curveball found here (http://people.cs.uct.ac.za/ twdrob001/). ‘Pic Breaker’ consists of a 3D room wherein we choose two opposite faces i.e front and back face of the room. A paddle is free to move on the entire front plane of the room. On the opposite back face we create 16 tiles. An image is hidden behind the tiles. Each time the sphere collides with any of the tiles a part of the image is revealed. Our goal is to view the entire image. Each hit increments the speed of sphere by 10% to make the game interesting. As soon as the player’s paddle misses the sphere, the game is restarted and score is set to 0. A white rectangle moves along with the sphere’s location to assist the player.