Update for the FlxMouse refactor (HaxeFlixel/flixel#794)
FlxG.sound.destroySounds() -> FlxG.sound.destroy()
README.md: Add bitdeli badge
Update README.md
Update README.md
Delete .gitattributes
New demo for pixel perfect collision (HaxeFlixel/flixel#786)
Fix for CI build failing due to var initialization (was using Haxe 3.1 compiler which is fine with it)
Fix for CI build failing due to var initialization (was using Haxe 3.1 compiler which is fine with it)
RPG Interface: demo update
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel-demos into dev

Conflicts:
	User Interface/RPG Interface/source/State_TestShapes.hx
	User Interface/RPG Interface/source/State_Title.hx
Merge pull request #82 from azrafe7/dev

New demo for pixel perfect collision (HaxeFlixel/flixel#786)
PixelPerfectCollision: *Major* improvements, moved it to the Performance section

code cleanup / better use of flixel features
added fps
nice tweening effects for the aliens
PixelPerfectCollision: Compile fix
Update README.md
PixelPerfectCollision: Couple of fixes and improvements
Mode: compatbiliy with FLX_NO_MOUSE
Mode: Use the new Project.xml for better mobile compatibility
Mode: Mobile compatibility (add a FlxVirtualPad for controls)
ResolutionPolicies -> ScaleModes