Pyramid
tebert now moves with animations
Fixed off by one error
added some functions, but the cubes used in the pyramid are models, not cubes
Ball enemy
Ball enemy
Ball enemy
Merge fix
characater now respects bounds, Tebert uses visit
Merge branch 'master' of github.com:Tritlo/Tebert

Conflicts:
	Pyramid.js
Ball now behaves correctly
now uses textures
Bolti, Sam og Entitymanager
found monkey head with normals
Ball animation fix
started on auto rotate, added lowdef models, fixed rotation and scaling
Merge branch 'master' of github.com:Tritlo/Tebert

Conflicts:
	Ball.js
	Tebert.js
	game.js
A HUGE speedup in graphics
added some things from master
updated index from master