Alright, my first commit! I'm porting in my old customizable foods, which in turn are taken from Zuhayr's customizable sandwiches he did for bay. I just modularized them a bit.

I also buffed mining a tad, their kinetic accelerator has double range in vacuum now, and all mining mobs deal slightly less damage and have halved HP, except for the goldgrub, and fixed vision ranges. The mining turfs also have higher spawnrates now.

Plasma Glass, something I did previously but was turned down for TG, which then went onto bay and vgstation, is also here too. I also modularized and cleaned up windows a bit because holy god they were a bit unmaintainable. You can smelt Sand and Plasma ore together to get a sheet of plasma glass, and adding iron gives reinforced plasma glass, which is super strong, or you can add rods to plasma glass like normally. Plasma crystal shards are EXTREMELY sharp however, so do NOT step on them, as they will stun regardless of shoes and will cause extremely big damage.

Soda and Booze Dispensers, something I did for tg, but was given to Bay (Not sure about vg) and ported to the new modular system. Upgrading the Booze-o-Mat and SodaStream Fizzy Drinks Maker will give new flavors of drink! The Booze-O-Mat has been changed to give some more glass types, and some popular cocktails the hip young station kids drink nowadays. Hurrah.

I also added myself to the Admins list because testing. Also, a changelog update'll come later, unless someone wants to do it/rework the Changelog so it isn't a mess to add to.
Oopsies
Decided to play it safe.
Modified Plasma Shards a tad and gave them painful suicides.
Modified some values. Should be more agreeable.
Reduced the buff.
Revived the drinks.

I'm not even sure if this will compile.
Spelling.
Added spans and some more flavor text for the oversized stuff.
Merge pull request #3 from StarToad/beginning

My first commit to NTStation. Contains dangerous levels of content. ( plasma windows, drink sprites, mining buffs).