Removed some old stuff.
Map Interpreter map linker!

Its kinda dumb as it selects a random room and tile from each map... Oh
well?
Shoddy attempt at Rouge level generation
Minor fix to SimpleMap

Still buggy
Simple map works better
Hidden rooms as junctions in SimpleMap
Simple Map complete corridors

Draws all links between corridors.
Simple corridors somewhat better

Well at least our premise supports the corridor drawing glitches.
New corridor drawing mode

Ladder mode
New Corridor drawing mode for SimpleMap

Horizontal mode.
Simple Map Hashtag mode

Looks like a Hashtag linkage at 3x3 map drawing. Not working yet.
Fixed corridor drawing. More reliable.
Simple map corridor drawing fixed.

No more dead ends or spaceship bay doors.
Simple Map hashtag mode in progress
Started on map centering method
SimpleMap HashTag mode

Complete
Map centering method created

Nicely handles, even at 300x300 maps.
Player log scrolls to bottom on printout
Added monster adder to rooms

Monsters still need to somehow be created...
Item random placer added.