Experimental program for time-dependent view-independent rendering
Know issues:
1. The video cannot perfectly cover the corresponding area of the model.
2. The code is quite messy. View-dependent render is mostly commented.
Draft program for time-dependent view-independent rendering
Improvments:
1. Improve the 'display' coverage. Still not perfect.
2. Intergrate the video output module.
Known issues:
1. The 'display' area is still not perfect.
Draft program for view-dependent and time-dependent rendering
Improvments:
1. Add view-dependent effects
2. Add 'frame interval' variable
3. Now can switch between view-independent and view-dependent mode
4. Move the camera reading module to OpenGLShow funcion
Known Issues:
1. Defects at the edge of view-dependent and view-independent areas
2. Cannot reach the real-time speed in view-dependent mode
Replace the 'Mesh' class with OpenMesh.
Greatly accelerate the reading speed.
Known Issues:
1. Independent color doesn't work properly. (To be removed)
2. Projection Matrix need to be modulate
Known Issues:
1. White border on the edge of the display