Added a counter for teleportation, this counter prevents clients from warping from 1 location to a other location a few times while they are teleported
Fixed OutOfMemory on the client caused by forgetting to clear the sended chunk cache
Prevented nullpointerexception after player leave
Restructured Main class,:
Added VERSION constant (our server version)
Added shutdown on interrupt logic (so the server properly shutsdown when when java is asked to stop by the os)
Saved all the used threads to variables inside the main class so we can follow their shutdown if the server shutdowns
Changed main to use the thread java reuse the thread java uses to start the code
Added ShutdownCommand()
Added a seperate method for readFavicon so we can implement a /reload
Added a can't keep up message to the server Thread
Added chunk unload packets to EnderPlayer.chunkInformer
Merge branch 'ferrybig'

Conflicts:
	src/org/enderstone/server/packet/play/PacketInPlayerPosition.java (fixed)
Removed debugging message on teleportation "Position corrected"
Tweaked some time related settings to players so chunk updates get send faster, but in smaller sizes to stop the 4 second lagg when a player joins the server
Tweaked RegionSet to make the (package private) field private, also added a javadoc section to the start of the file