Traditional chinese partial translation.

Thanks to anonymous contributor on the wiki :)

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3235 d7be59e3-070e-4b9a-85a1-4646befae34d
Fixed an issue where coff/elf files weren't selectable when using memory transfer function.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3236 d7be59e3-070e-4b9a-85a1-4646befae34d
Partial japanese translation.

Thanks anonymous! :D

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3237 d7be59e3-070e-4b9a-85a1-4646befae34d
Added some security in scr-x

Preventing a crash when ScreenRestoreResolution is called without
a prior call to ScreenChangeResolution. Also avoiding a memory
leak when ScreenChangeResolution is called multiple times.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3238 d7be59e3-070e-4b9a-85a1-4646befae34d
The Android port now use the global version number

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3239 d7be59e3-070e-4b9a-85a1-4646befae34d
Added screenshot feature to Android port

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3240 d7be59e3-070e-4b9a-85a1-4646befae34d
Work around fix for games trying to change scu mask from slave sh2 when using hle bios. In order to accurately emulate we'll need to emulate SH2 cache and support for strange Slave SH2 behaviour.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3241 d7be59e3-070e-4b9a-85a1-4646befae34d
Translation updates

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3242 d7be59e3-070e-4b9a-85a1-4646befae34d
In qt version mouse is now set to auto-hide after 3 seconds of no movement

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3243 d7be59e3-070e-4b9a-85a1-4646befae34d
Fixed a bug where qt volume slider wasn't showing the saved value on startup.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3244 d7be59e3-070e-4b9a-85a1-4646befae34d
Improvements to show/hide mouse cursor.

We also need to show/hide mouse cursor when toggling fullscreen.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3245 d7be59e3-070e-4b9a-85a1-4646befae34d
Reworked QT's cartridge settings so file field is disabled for some cartridge types and a load dialog is used for ones that make sense.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3246 d7be59e3-070e-4b9a-85a1-4646befae34d
-Added inline SH2 assembler function to main emulation code
-Added gui for inline assembler to qt port.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3247 d7be59e3-070e-4b9a-85a1-4646befae34d
Tweaked inline SH2 assembler so returns error message as well if instruction text is a bad format.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3248 d7be59e3-070e-4b9a-85a1-4646befae34d
Removed unused conio.h header

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3249 d7be59e3-070e-4b9a-85a1-4646befae34d
Merged https://github.com/Guillaumito/yabause/pull/2

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3250 d7be59e3-070e-4b9a-85a1-4646befae34d
Full russian translation by VSC. Thanks!

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3251 d7be59e3-070e-4b9a-85a1-4646befae34d
Fixed Special Color Calculation mode 2

When Special Color Calculation mode, aka "per dot color calculation",
the transparency is based on "color code" not color.

Thanks vbt for reporting the bug and providing a demo to test it.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3252 d7be59e3-070e-4b9a-85a1-4646befae34d
-Added Stunner/Virtua Gun emulation
-Revised Mouse emulation on QT port, added sensitivity setting
-Added some doxygen stuff for future documentation purposes
-A few other small tweaks/fixes

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3253 d7be59e3-070e-4b9a-85a1-4646befae34d
-Added USB Dev cartridge emulation
-Added doxygen documentation headers to all source files
-Updated CD core test program

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3254 d7be59e3-070e-4b9a-85a1-4646befae34d