actor def/inst mods, tick/idents to file, more wm

intrinsics in actor definitions, as well as an own set on instances of
actors, saving current gametick to file, making the "which
itemdefinitions are ided"-saving not absolutely retarded (actually took
measurable time...), more general utility wizard mode functions. noticed
item random apperances were dumb as well (iding one item essentially
gave you every item in the game...), but fixed that by actually keeping
and saving a game seed, and adding a shuffle