Fix table.
merge gcc-4-1-20080202-132073.
Document -d.
comment out some asserts for now.
Since games are (now) setgid, not setuid, it is no longer necessary to
manipulate the effective uid, only the effective gid.
Use mkstemp to make the temporary files used when you win.
fix a MKCRYPTO=no bug - default_memalloc()/default_memfree() are
defined static but not used.
Remove an unnecessary initializer.
sh5 is dead.  sh[35]e[bl] -> sh3e[bl]
Add DTES64 and SSE4 related bits to CPUID2_FLAGS, from FreeBSD.
Use uintN_t in comments (since that's what are really using) instead of
u_intN_t
Xref wdogctl(8).
Add a syntax-only target which attempts to compile the entire kernel as one
entity.  Think of it as super-lint.  Due to bugs in the GCC C frontend it
doesn't quite work right but it does provide useful feedback.
Use some loops to prime the cache on measuring the PCC clock frequency.
As per the similar code on mips ports (though no visible difference).
Add the .C versions for the atomic ops.
change all u_int{8,16,32}_t to uint{8,16,32}_t
Add cpu_intr_p (checks PSL_IS in PSL).
Change badaddr to take a volatile pointer
Make sysmachine take a lwp instead of a proc.
Add PMAP_VTOPHYS
Change IPL_SOFTBIO to 0x0b