Updated MetaStation.v39B.III.dmm to MetaStation.v39C.dmm

*Fixed issues preventing map compiling.
*Updated nuke op shuttle and base to current version.
*Replaced the dining area in the maltese falcon with a gambling den.
*Altered the layout of botany so it's easier to tend more plants.
*Altered securitron pathing around engineer to avoid maint use.
*Added random spawners to maintenance which spawn trash or grilles.
*Added a loot spawner to the gambling area in the bar which has a 1/3 chance to spawn a russian revolver.
*Added a gun spawner to the armory, spawning one gun a round, mainly stetchkins, sometimes combat shotguns, very rarely deagles or metabas.
*Added fire extinguishers to the dorms and locker room.
*Added a practice bomb to the armory.
*Added a mirror to genetics.
*Added arrow tiles to the mint input and output.
*Added a morgue-tray to robotics
*Added a news broadcaster to the CMO's office.
*Added a news broadcaster to the cargo office.
*Added Sergeant prefix to HoS' spider's name.
*Added privacy shutters to the CMO, RD, and CE offices.
*Added brig entrance flasher button to warden's office and rearranged it somewhat.
*Moved newscaster and AI message console closer to AI so they hear messages from them.
*Moved meson scanners and flashlights on racks at the mining camp to the top of the pile so they're easier to see.
*Removed two windows from the CE office to the starboard primary corridor.
*Removed all sleeper consoles.
*Gave the detective firing range access.

Full image: 
https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-11%2016-59%20MSv39C.png

Wiki updated:
http://wiki.ss13.eu/index.php/MetaStation