CfgFunctions for the Vector...

Damn this was some stupid work.
Tested all 9 Modes.
Merge pull request #1602 from bux578/CfgFunctionForVector

CfgFunctions for the Vector...
handle correct nvd inside vehicles
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
Remove Flares from UAVs

(#1597)
Rename Greyhawk to YABHON-R3

(#1597)
Show maintenance marker also with AGM_Logistics

Using AGM_Logistics broke the maintenance marker, as the vehicle no longer
had the vanilla A3 config values. Look at AGM_Logistics' values as well to
circumvent that.

(#1595)
Add recon marker to BFT

Also remove semicolons for return values

(#1595)
Woops.

(#1595)
the gunners have all the weapons
Czech stringtables + Added NoRadio stringtables
getting into animation configs
Czech stringtables - correction
reworked loading and unloading prisioner from vehicle
Corrected and improved overheating config documentation
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
work on captives
add possibility for mission maker to disable medic, engineer, eod capabilities regardless of class
correct error in NoRadio config causing CuratorObjectBlah not found in VA
manual merge