Normalize viewer version string to accomodate new style version reporting in the viewers
Stop AgentCircuitData.Viewer.get() from throwing an error if no Viewer has been set.

Continue to return null instead.
rename private field ACD.ViewerInternal to m_viewerInternal in line with conventions used elsewhere in code
Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"

Addresses http://opensimulator.org/mantis/view.php?id=6860
Added admin_authenticate_user command
Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook

We now specify sits as offsets from the root prim, as the viewer expects.
Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up.

Use 0.0.0.0 instead of localhost
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero

As far as I can see it's valid to change the eye offset even if you aren't changing the at target.
Add line accidentally left out of recent non-root prim sit fix

Original commit is ff4e7de7
Stop .NET 4 complaining on Windows when it tries to load in DLLs that haven't been marked as trusted in the operating system.

This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files.
This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify
Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846
As far as I know, CAS policy checks have never been performed in Mono
Fix non-root prim sit positions for prims where a sit target has been specified as well.
Refix fix for sitting on non-root linked prims with explicit sit targets.

I forgot that m_post is being set inconsistently between non-explicit and explicit ragets
Remove old *.exe.config files that related to programs that have long been deleted or renamed
Fixed the update StoreRegionWindlightSettings() wasn't updating regionwindlight table, raising PrimaryKey violation;

Signed-off-by: Fernando Oliveira <fernando@oliveira.eti.br>
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
fix avatar rotation when sitting on a linked part

Need to take into account rotation of linked prim now that we are always specifying sits wrt the root prim
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Revert "fix avatar rotation when sitting on a linked part"

Reverting for now to place on separate branch

This reverts commit 65304260af283211443a2872c46f6609d3e45649.
Revert "Refix fix for sitting on non-root linked prims with explicit sit targets."

This reverts commit 78649eb0999a5f97cc541c94ec98d1d06ed957cb.
Revert "Fix non-root prim sit positions for prims where a sit target has been specified as well."

Revert to place on separate branch for now

This reverts commit 70e651a8d1d0c2a48c4f26cd1c70bee098c11a57.
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero"

This reverts commit 9bdd3dc7de46507b490a2eae5160123a28133d63.