Always control movement by animation except for first person or in-air
Cancel queued view mode switch when switching view mode (Fixes #1618)
More font hackery. Will it ever end?

Fixes #1606
Fix initializing CharacterController with fists or spell equipped
Don't silently skip unknown NPC subrecords
Fix compile error for OPENMW_USE_FFMPEG=0
Reset local rotation axis in SetAngle (Fixes #1630)
Exit dialogue when going to jail (Fixes #1635)
Don't redraw ItemView if the size did not change
Show owner of doors in tooltip
Disable quickload when in modal dialog (Fixes #1641)
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
Use spell effect range type, not base effect
Use spell effect range type, not base effect (applied to spellcasting code)
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
Fix rounding for skill/attribute autocalc
Fix underflow for NPCs with level 0
Apply autocalc corrections to player starting spells
increased version number
updated changelog