Destroy gamesession correctly in tictactoe app
Added closeExistingSessions to createGameSession function
Added onGameSessionClosed to TurbulenzServices
Added documentation for closeExistingSessions option for TurbulenzServices.createGameSession
Clean up docs for closeExistingSessions and onGameSessionClosed
Add websocket support to NetworkLatencySimulator
Fixed to check collision pair with the last node on the cell.
Improved detection of duplicated overlapping pairs.
Merge branch 'master' of github.com:turbulenz/engine.turbulenz
build: ignore mac temporary files
Merge branch 'master' of github.com:turbulenz/engine.turbulenz
Added implementation of sparse grid spatial map.
Added sparsegrid.ts to TSLIBS.
Moved utility code to separate methods.
Create surface objects will all the common properties initialised.
Share userData objects to avoid creating thousands of them.
Resize pass array instead of creating a new one.
Workaround tslint bug.
tslib: support setting just alpha on Draw2DSprite
tslib: optional param decl in Draw2DSprite.getColor()
Fixed more tslint errors.
Fixed tslint errors.