Move the emulated touch listener up into the platform.

This is better in case we want to use the assign other keys to different things.

Also renamed the member to pivotKey.
Provide optional emulation of iOS activation.

This will speed up the test cycle for activation. Of course, full device testing is still needed
once the java version is debugged.
Fixed Android network mishandling null payload entities

When determining the payload strings from a successful HTTP request,
the previous implementation of AndroidNet would throw an
IllegalArgumentException and fail the request if the response entity is
null, such as in the case of a 204 status code.  Updated implementation
handles null response entities by invoking success on the callback with
the appropriate status code and null for the payload methods.
Format tweaking.

PlayN uses two character indents.
Surface fillTriangles methods that render slices.

Courtesy of ruslansennov, with various revampings by yours truly.

These are a little complicated. You can pass in a slice of a vertices array and
you can pass in a slice of an indices array. However, the indices array is
supposed to provide indices into the xys array, so the question is: do they
provide indices into the slice, or indices into the whole array?

Because I can imagine use cases for either choice, this is left up to the
caller as well, so you have to specify an indicesBase which would be zero if
your indices are relative to the slice, or xysOffset/2 if your indices are
based on the unsliced array.

Closes #31.