Fix ERM build
(-) there is one regression, but ERM is unused yet
Re add ERM to workspace
* To keep track of successful build
Fix creature window not showing bonus description
Fix duplicate MR bonus display
[Creature window] Fix creature art dismount possibility
corrected text in vcmibuilder, corrected errors and warnings from cppcheck
Fix bonuses of Rampart's Treasury and Fountain of Fortune

Change IDs of two special buildings in Rampart to make them identical with one in config files / game assets.

Original code was introduced in 0ca9f64 with those two IDs likely was typo. As result Fountain of Fortune +2 luck bonus was given to Treasury and Treasury's weekly bonus didn't worked at all.
add FL_CPP11 preprocessor define independent of which fuzzylite is used
rename preprocessor variable VCMI_LINUX to VCMI_XDG

 - the variable is only used to enable XDG support
 - XDG is not exclusive to linux
add support for FreeBSD
add support for the HURD
Merge pull request #56 from ArseniyShestakov/develop

Simplest solutions are usually the best ;)
fixed typo
vcmibuilder: Support another root directory

On my disk (HoMM 3 Complete Version 4.0 September 2000), LangInde_Program_Files is the root directory.
Merge pull request #59 from adrianlang/patch-1

vcmibuilder: Support another root directory
Merge pull request #58 from josch/kFreeBSDandHurdSupport

FreeBSD and HURD support
Merge pull request #57 from josch/includeFuzzyliteCPP11Headers

add FL_CPP11 preprocessor define independent of which fuzzylite is used
fixed else statement
reverted changes back
Merge pull request #55 from KroArtem/develop

Merging, thanks!