made lockpick's power expandable on any entity

+ fixed dots not working on fading door you are breaking first time
+ fixed error after breaking fading door
fixed team owned doors having wrong team if server owner adds/removes a job

remove a job from server -> doors with jobs below removed job are
screwed
add a new job to server somewhere in the middle -> doors with jobs below
added job are screwed
server owners probably won't change job commands often / at all
anim menu size calc fix
Merge branch 'master' of github.com:VigiFyre/DarkRP into vigi
Changed ent:IsValid() to IsValid(ent)
Tidied up lockpick code.
Merged MySQLite library
255 chars for job command
Database migration jobown -> doorjobs
Function to get job by cmd
use getJobByCommand instead of for loop over all jobs