From #1454, small edit to TrackballControls.js to zoom properly with an OrthographicCamera
Created a `TrackballControls` for `OrthographicCamera`
Removed `checkDistances` and associated variables
Create webgl_video_panorama_equirectangular.html

Hello,
here is an example forked from webgl_panorama_equirectangular.html to map video texture instead of a still video. Just add a textures/pano.webm equirectangular video file. I tested it with some material I have, I need to clear the possible copyright issues with the author, let me know if you are interested.
Thank you for your work,
Cheers,
    Beer4duke
TextureLoader correctly passes onError, onProgress
modified example title
Update BoxHelper.js

BufferGeometry based BoxHelper
Added THREE.CubeTexture.
STLLoader: Removed TypedGeometry dependency.
Fixed some more examples.
Added Texture.DEFAULT_IMAGE. Different solution for #4559.
More tweaks to Texture.
ParticleSystem* to PointCloud*
Actually, I wonder if it should be Pointcloud and PointcloudMaterial instead (lowercase c)?
/ping @WestLangley
Updated builds.
Removed SceneLoader.
Probably a bit premature but the code is just unmaintainable. This will allow/force me to focus on format 4.
removed example
onProgress and onError callbacks for the BufferedGeometry, Material and Object Loaders
Merge pull request #3554 from patrickfuller/dev

From #1454, small edit to TrackballControls.js to zoom properly with an Orthographic Camera
added webm equirectangular video from the LHC tunnel. This video can be used publicly.
Merge branch 'patch-1' of https://github.com/beer4duke/three.js into dev