Added jumping. Currently you get stuck when landing on the new circle, next step is to calculate the angle of where you landed and place you on that circle.
Changed index.html encoding to without BOM
The player can now jump between circles but the player will land on the other side of the circle at the angle from which they jumped. Next step is to find the angle where the player lands.
Player now lands where they touch the circle from flight
Screen now follows player
Added full browser and fullscreen support
Prepared code to work with multiple players
Added support for multiple colors inside world circles
Capturing circles now partially works but there's still several issues with it