added progressbar
implemented threading for fill_table function to prevent gui freezing
changed button label on calculating
added encoding disclaimer
added enconding mainfest
created a separate function fillCharacterrow to implement making "You"-row the first one and painted in different color
fixed bug with missing items after repopulating the table
added context menu to characters table
quick bug fix
added hot keys
added 2 collumns in character table and 1 collumn in skills table
ui changes
refactored for PEP8
Added target parcing