Merge pull request #91 from WildCard65/development

Whitespace begone!
Tweak OnLoseLife
-Don't allow damage to be done if the life isn't removed
-Prevents negative health
Correct return value
Fix final compile error
Make minimum number of lives 1
-Prevents divide by zero errors
Add friagram's suggestions to OnLoseLife
-Actually allow the changing of 'lives'
Prevents max boss health from going below 0
-Hopefully it works as intended
Should(?) fix Plugin_Changed for OnLoseLife
-Still trying to figure out how to fix Plugin_Stop/Handled
...and return what the forward returned
Move the forward up to stop abilities
Try to fix bogus 'malformed health formula' errors
-Removed the readme folder; the new documentation is on the Github wiki
Working on fixing chances
-No idea what I'm doing :P
-More work will probably be done tomorrow when I look over the new code
-Updated tabbing in characters.cfg
-Removed characters_halloween.cfg
Fixed a few issues
-And of course, what's a fix without debug? :P
-Allowed debug to log to console
-More to come soon: something seems wrong with chancesIndex
-Also, Atom...when I disable soft tabs, I don't expect soft tabs <.<
Everything works until the character for loop
-The uncommented loop is something I just wrote based on the original code-most likely also broken
-Fixed the "blocked" check destroying the for loop
-Tried to prevent FF2 parsing an invalid chances string (not tested-will test after I get chances working...)
Whoops
Rebound rage activation to attack3 like powerlord suggested.
Changed translations to reflect change. Also removed bots raging as I have no clue how to recode it.