Disable token mechanism for clients. Clients may always fetch the /server/list
Disable server token mechanism for the time being as well.

We have firewalled the registering of servers anyway
Add servers.sh coded by Jeroen
Merge pull request #106 from rayburgemeestre/network_multiplayer

Disable tokens and add servers.sh
Merge pull request #107 from jeroen-groeneweg/network_multiplayer

Bullet count fixed; Updated player left the game string