At this point in time, I have hacked together a mirror/skeleton of ColoredCubes classes transformed into CogBlock classes. Unfortunately this is where the errors begin and I am exhausted for the day. Some of the errors are: 1) There appears to be getting more than one item generated at a time, 2) no matter what I load and put in New CogBlockVolume, nothing gets rendered, including newly generated empty things with floors (is the problem then with the renderer? Shaders? Perhaps; it seems wisest to start there) and for some reason all of my new files are generating in the Assets folder instead of the path to which I directed them. I think it is possible that I need to dig deeper into Cubiquity's layers of wrapper functions in order to extract ones that let me create my own Assets again.