Merge branch 'master' of https://github.com/rheit/zdoom
Merge branch 'master' of https://github.com/rheit/zdoom
Merge branch 'master' of https://github.com/rheit/zdoom
Merge branch 'master' of https://github.com/rheit/zdoom

Conflicts:
	src/CMakeLists.txt
- fixed: transferring a translation to a missile needs to check if the missile was spawned successfully.
Merge branch 'master' of https://github.com/rheit/zdoom
Merge remote-tracking branch 'zdoom/master' into openal
Replace another std::vector with a TArray
- fixed: When the 3D floor init code was updated 5 years ago for Vavoom's latest changes to its 3D-floor implementation it accidentally set the 3D-floor's alpha as its desaturation.
Merge branch 'master' of https://github.com/rheit/zdoom
- this needed more fixes...
Merge branch 'master' of https://github.com/coelckers/gzdoom into osx
* changelog link in Read Me document points to OSX fork
* change log for upcoming binary release
* increase version in .plist
- Miscellaneous CMakeLists.txt fixes.

- fixed a CMake warning about uninitialized use of the variable CROSS_EXPORTS in the tools subfolder when CMAKE_CROSSCOMPILING is off;
- fixed a variable typo: CMAKE_CURRENTY_BINARY_DIR instead of CMAKE_CURRENT_BINARY_DIR;
- in src/CMakeLists.txt, fixed a missing merge of a portion of code from maint branch to master.
Merge remote-tracking branch 'zdoom/master' into openal
Fixed link status check of OpenGL shader object

Status variable was not initialized because glGetShaderiv() call ended up with GL_INVALID_ENUM error
* fix memory leak in IWAD selector
* change log for upcoming binary release