Merge branch 'master' into visual_effects
Various Tweaks
- Re-balance shotgun to shoot faster without being game-breaking.
- Tweaked the lasers on the spider tank so that they hit things again.
- Tweaked balance on the player's shield.
Basic Object Pooling
- Guns now use objects pools for their bullets to help with performance.
Boss Not Falling Fix
- Fixed a bug where the boss sometimes would stay up in the sky. At least I think its fixed.
Merge branch 'master' into visual_effects

Conflicts:
	Assets/Prefabs/Weapons/Rocket Launcher.prefab.meta
	Assets/Scripts/Weapons/Projectile.cs
Merge pull request #159 from ModSquadWorkshop/visual_effects

Misc Changes