Fixed an issue with ship placement near border areas.
Updated some notes to better describe functionality.
Added classes to start work on network interface for multiplayer. 
will start in new fork
Starting work on multiplayer classes
Updated names, Most work for hostClient and players has been completed
Added comments to classes that have work completed. 

All host/server side code has been completed (untested) 
Implementation of remote client code has started.
Merge remote-tracking branch 'origin/master' into MultiplayerServerWork
Merge remote-tracking branch 'origin/master' into MultiplayerServerWork

Conflicts:
	README.md