Menu system worked on.
Overworld stuff (3 continents placed, but not finished), added water effect for the random encounter screen, and an encounter ticker (not implemented). Should could down when you're actually moving, not just hanging about.

We need to dabble on how to make encounter transitions.
MERGED UP & Added enemy behaviors alongside 2 Companion behaviour set ups. NEED TO FIX ISSUES WITH SOUND, FINISH MENUS AND ATUAL COMBAT DEATH/HEALTH ETC