Fixed Issue #3062: Plasma from Fusion Effects does no damage.
Renamed "burning plasma" to "glaring plasma" and added explosion, flames to fusion weapons
Added some advanced flags in show_items_nearby filter/priorty system. Also tweaked the filter exclude to only exclude tokens that have '-' preceeding them.
Tweaked string manipulation, added tokens for damage greater than and less than (dgt, dlt).
[FIXED] Added information about advanced filtering to the help menu
Added ability to set grabbed vehicle as advanced inventory pane
Removed unused function from initial attempt at tracking the grabbed vehicle
Adds Stylish morale for jewelry

Fixes http://smf.cataclysmdda.com/index.php?topic=5034.0 .

Looks like +1 is as low as the system can recognize, though.
Removed unused parameter
Fixed messed up comment
Removed some commented code, a fixed todo and fixed some spelling mistakes.
Merge advanced item filtering.
Merge advanced inventory interaction with grabbed vehicles.
Merge fix to stylish jewelry.
Simplify some boolean operations.
Fully initialize creature class in constructor, and fill out copy constructor. Fixes #5350.
Restore feo111's code to allow crafting using items stored in vehicles.
Replace weird sweet spot code with penalty if your strength is insufficient for the item being thrown.
Restyle throw_item().
Clarify study message.  Fixes #5217.