Use c++ style include
Fix resource leak
Fix resource leak
Fix resource leak
Fix resource leak
Use vector and fix resource leak
Fix resource leak
Fix resource leak
Fully initialize sample
Fully initialize GLTexture2D
Remove unnecessary fields from control target spell effect
Fully initialize control target spell effect
Remove unnecessary fields from particle system
Initialize particle system member
Remove unnecessary fields from heal spell effect
Fully initialize anim use struct
Fully initialize OpenALBackend
Initialize summon creature spell effect members
Remove unnecessary fields from negate magic spell effect
Remove unnecessary fields from slow down spell effect