watch your language...
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
move emit of collisions to after done moving entities, so that callbacks can delete entities
Use the 1450 limit everywhere, in case other places are running into the issue
I experienced with metavoxels.
removed debug code
Rather than reducing rate on first drop, wait until three consecutive packets
have been dropped.
Rename newEditEntities.js to editEntities.js
Make editEntities a default script and remove editVoxels.js
Merge branch 'master' of https://github.com/highfidelity/hifi
Single reticle in the lobby
Mouse cursor modifications
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
fix a bug in MovingEntitiesOperator that would sometimes leave dangling entities
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
option to suppress lobby text for now, defaults to true
Merge pull request #3935 from PhilipRosedale/master

option to suppress lobby text for now, defaults to true
Merge pull request #3927 from ey6es/master

Use the 1450 limit everywhere, in case other places are running into the...
Merge pull request #3933 from ZappoMan/entityCollisions

move emit of collisions to after done moving entities, so that callbacks can delete entities
Use correct mouse coordinate
Fix the broken shadows by simply calling the needed setViewTransform which is used for rendering the ENitites and avatars