Initial materials
Documentation material browser
Revert material files copy tweaks
Merge in upstream
Additional functionality and cleanup for material viewer
Added morphs, vertex colors, and face colors
Merge pull request #2 from mrdoob/dev

Update Dev
A simplied version of the total Reayleigh scattering to works on browsers that use ANGLE
Fixed THREE.MorphAnimation so that multiple can run simultaneously
That `var` was causing some interesting effects, breaking the
ability for multiple animations to run at once.
Adding adaptive tone-mapping postprocessing pass and example
Cleanup to remove builds.
Cleanup to remove builds
Okay, really deleting the files this time.
removing remaining build files
Reverting Three.js
Material browser - added texture maps
Adding different environment mapping types including equirectangular mapping and sphere mapping
Removing three build file
Added note on powers-of-two for tiling images
Replacing indentation spaces with tabs