Replaced condition = "true" for key bindings with condition = "1 == 1".

If condition was set to "true", it was somehow evaluated to {} in initKey.sqf, which Arma evaluates to false. 
As a result, at least for me, interaction menus were not appearing.
This can be observed by uncommenting the diag_log lines in initKey.sqf.
With condition = "true":
  if (_keyCode == profileNamespace getVariable 'AGM_Key_openInteractionMenuSelf' && {}) then {...}
With condition = "1 == 1":
  if (_keyCode == profileNamespace getVariable 'AGM_Key_openInteractionMenuSelf' && {1 == 1}) then {...}