Fix a crashing case where arena_chunk_init_hard returns NULL.

This happens when it fails to allocate a new chunk. Which
arena_chunk_alloc then passes into arena_avail_insert without any
checks. This then causes a crash when arena_avail_insert tries
to check chunk->ndirty.

This was introduced by the refactoring of arena_chunk_alloc
which previously would have returned NULL immediately after
calling chunk_alloc. This is now the return from
arena_chunk_init_hard so we need to check that return, and
not continue if it was NULL.