modified some parts of the test code for the FOE database, wrote implementation of tell function for ProgramInterpreter. rearranged foe test code a bit. added more test code for main testing database. rearranged some more stuff in test(), a testing function. cleaned up Room class a little bit, removed unused methods for which a class field had already been removed. fixed problem with examine on items copied use createItem(...) with a prototype name. added copy constructor for mud.quest.Task. fixed Quest's copy constructor to use Task's copy constructor (w/previous line -- fixed issue #30?). changed getPlayer(...) that takes a String argument to use objectDB rather than the list of logged in players (may cause other issues). modified help file for @access. modified AccessCommand/@access to show access levels with a parameter. modified mud.net.Client to close it's i/o streams and socket when told to stop. added boolean field 'console' to mud.net.Client and an access and setter method. added console command to MUDServer. mud.objects.Player's getSlots() method return type changed from LinkedHashMap<K,V> to Map<K,V> and made to return an unmodifiable map to prevent using it directly to add/remove slots. did same as previous line to skills and stats. added addSlot(...) and removeSlot(...) methods to mud.objects.Player to facilitate addition and removal of slots. moved ZONE as a flag from ObjectFlag to TypeFlag. added some more testing material. changed broadcastWeather(...) method in MUDServer to not send messages to rooms with no players in them. tweaked TimeLoop so that weather broadcasting occurs every 4 minutes instead of once a minute. added primitive beginnings of quest ignore functionality. minor updates to help file for 'quests'. internal Arrow reference in Arrow class renamed from a to arrow. added Pistol to WeaponType. modified AttackCommand to actually get a weapon's WeaponType. added setWeaponType(...) method to Weapon classmade the quest editor work a bit better. tweaked handleMail function. updated help file for @debug. added theme parameter (--theme <filename>) to MUDServer command line parameters. made start_room field of MUDServer not final. added start_room field to possible parameters of the theme section of a theme file and changed loadTheme(...) to check it. made showDesc(...) handle there being a literal \n in the text by treating it as the end of a line. modified 'put' command to require -in- between the item being put into something and the thing put into and added some color to the response output. renamed help files to have .help file extension. tweaked spacing in mud.Utils.Account and also changed setStatus(...) to record the current date as date of modification. uncommented cmd_config(...) call in cmd(...), added ability to change server prompt_enabled var. reworked cmd_take(...) a little bit to streamline it. tweaked DropCommand in a similar manner added a few commands to console. made MUDServer's server object not private for now. added unimplemented 'register' command.