First draft
Axel's design in da jauz! New logo and new footer.
New favicon
Added tags for sprites detection
Removing all the blocks and chars from the stage when the map is reloaded
Refactoring: calling things by its name
Refactoring: separating concerns of keyboard control
Work in progress. Mazes now are unlimited!
Real full width and height to prepare for responsive canvas
Refactoring: separating render from sockets binding
Redrawing the player when updating the map.
Centered scrolling to stop losing the viewport
Hiding the map when it is being updated.
Update README.md
Merge branch 'mazes'