FULLPIPE: Implement sceneHandler27_aimDude()
FULLPIPE: Implement sceneHandler27_winArcade()
FULLPIPE: Enable scene27
FULLPIPE: Implement sceneHandler27_startAiming()
FULLPIPE: Implement sceneHandler27_clickBat()
FULLPIPE: Implement sceneHandler27_throwBat()
FULLPIPE: Update scene27 callbacks
FULLPIPE: Implement sceneHandler27_driverGiveVent()
FULLPIPE: Implement sceneHandler27_takeVent()
FULLPIPE: Implementated sceneHandler27_showNextBat()
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
FULLPIPE: Implement sceneHandler27_startBat()
FULLPIPE: Implement sceneHandler27_animateBats()
FULLPIPE: Implement sceneHandler27_batCalcDistance()
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
VOYEUR: Removed some method declarations that are no longer in the given class
VOYEUR: Fix for control data comparisons in parsePlayCommands
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
VOYEUR: Re-enabled and completed implementing title sequence
VOYEUR: Fixes to keep credits on-screen during opening sequence