Propose changes to Whip 

This is a slightly more tuned version of the whip. No major changes (qualities, skills, and 'ware are largely the same), but stats are better:
* A cyberarm is chosen for ease of hiding the whip and bonuses to use
* Running is slightly improved. 
* They're now 17 to hit with the whip

Lol, @gnarf, this is a hilarious way to ask for GM approval for a change.