Fix for Mesa 10.0.1 changed gl.h header
Fix uninitialised value on EC lamp effect.
Fix compile for eyecandy debug window.
Fix compiler warnings in context meny debug.
Fix use of inventory mix button before manufacture window has been opened.
Option to not display console messages for mixed items when other windows are closed
Add ctrl/alt zoom for storage item numbers.
Added keys #K_COUNTERS #K_HELPSKILLS but unassigned to keyboard by default.  Give keys not assigned to keyboard values so they can be used by the #keypress command and hence by usermenus.  Updated icon xml file with additional menu settings.
Removed FASTER_STARTUP #define (and old code) from keys.c. Old code was not supported.
Fix for spell remaining duration indicator - stop confusion shield.
Add spell duration and buff information for spell remaining duration indicators.
Add minimal status indicators window to hud.  For day, harvesting and poison states.
Fixes for sound system. Initilisation, thread safety, memory access issues.  To help debugging moved all major arrays from static to malloc() so that valgrind could monitor, this revield many issues.  Can now reliably turn on/of etc.
Added durations and buff for Invisibility and True Sight spells.
Fix compiler warnings about invalid prototypes.
Fix compiler warnings about invalid prototypes. Fix call to the wrong function - revield by fixing the prototype.
Fix a few more valgrind complaints and add 'Heal Allies' to spells.xml
Fix compilation without NEW_TEXTURES
Merge git://github.com/raduprv/Eternal-Lands