Cleanup of all existing Style and Rendering Stuff
Removed IFNode.Flag.Shadow
First Part of Style + Rendering Refactoring
Quick Fix: Image drop was using old 'transform' property
Added reading/writing blend-mode & opacity properties from/to style
Replaced store/restore with change handlers
Correctly store/restore style
Fix to store/restore text
New Stylable Mixin
Renaming for better Style Compability
Merge style and text/para properties
Stroke and Fill Pattern should be geometry properties
Progress on styles
first take on painting patterns correctly
Rendering styles on temporary canvas correctly
Merge remote-tracking branch 'origin/master'

Conflicts:
	src/gravit/framework/palette/stylepalette.js
	src/infinity/scene/style/paint/strokepaint.js
conservative miter limit