Created the GoalZoneSwitch component
LevelManager now stores data on all of the levels, levels can be loaded by index
Made the level unload when you go back to the menu
Added new thief indicators
LevelManager now broadcast as levelEnd and levelStart message
LevelManager now loads the level with a delay so everything can be cleanedup
Level end screen now works
Polished unit specials
assassin arrow trail
Cleaned up arrow code
Memory leak fixed and old code removed
Merge branch 'master' into goal-zones

Conflicts:
	VajraFramework/ExampleGame/Code/ExampleGame/ComponentMapper/ComponentMapper.cpp
mend
Merge pull request #84 from VajraFramework/goal-zones

Level unloading and special ability improvements