hacky thread code to handle getting input from players without disrupting game flow
misc
basic working textbased play
promise library
use promises
refactors and additions to promise
chaining
refactor
dedent and add colors
WIP -- starting to make some progress on refactoring text interface
WIP - iterating on textbased experience
add ports
fix arghs
carats for roads
cut off empty space at the top and bottom
sillyness
empty line removal