European and Japanese regions

I've fixed the Japanese and European compatibility for Bangai-o Sploit. It was simply a matter of adjusting a few memory jump locations mostly. I also had to create new bosnewus_proto.SAV templates by letting the games format a new save from a FF'd out dummy save file. Interestingly, the Japanese game places it's checksum entries 0x10 ahead of the other two regions in its save. Anyway, I've tested the new regions in Desmume and No$ debugger with various homebrews. Any questions let just me know. (this is my first pull request btw ><)