Minor changes to VectorMap, WindCurrent, WindMap
Finished update in WindManager
WindMan versions reconciled
Minor change to EnvMan to allow building

Merge branch 'wind' of https://github.com/dreac0nic/nimbus into wind

Conflicts:
	src/WindManager.cpp
	src/WindManager.h
finished windMan
Only need to test and ensure proper reaction to input
Merge branch 'wind' of github.com:dreac0nic/nimbus into wind
Finished setVector in WindMap.
Merge branch 'wind' of https://github.com/dreac0nic/nimbus into wind
Added two events
Enabled current creation and storage
Fixed Iterators among other things
[BROKEN] Fixed minor logic errors, not cuurents.

The wind current vectors are being calculated incorrectly.
Fix rightward camera movement.
Fixed wind currents update function.

The brokenness has been fixed. The program will run now, but the arrows
still don't show up. Wierd.
Fixed world getting created twice
Merge remote-tracking branch 'origin/camera' into wind

Conflicts:
	Nimbus.vcxproj
	Nimbus.vcxproj.filters
	src/WindManager.cpp
Got grid working
Added initialize function to world -- need to remove later probably
Merged with camera
Merge remote-tracking branch 'origin/camera' into wind
Merge commit '9019e2fd' into wind

Conflicts:
	Nimbus.vcxproj
	Nimbus.vcxproj.filters
	src/EventSystem.h
	src/VectorMap.cpp
	src/VectorMap.h
	src/WindManager.cpp
	src/WindMap.cpp
WindMap... Now allows for scaling!
Add arrow grid to track arrow ids.

Quick dirty... meant to get things done, but probably broke things doing
it. Speed coding is not healthy.
Merge branch 'wind' of github.com:dreac0nic/nimbus into wind

Conflicts:
	src/VectorMap.cpp
	src/WindMap.cpp
Debugging...