Feraltic Update
No Mips option on texture load
Removed extension method since now in feral
-No Mips option as IDiffSpread
-Little fix on quad texture spread.
Added do not destroy option
-Update feraltic
-Added quad cross geometry
-Added texture array and cube renderer
-Some fixes on filetexture
-Threading on videoin
Fix text path
remove text for little bit
Image shader pass has new options for depth rebind and states
-Image shader can nw bind readonly depth
-Image shader can use custom states
Image shader support depth/blend presets
Image shader allows rebinds
Image shader use stack now
-Start option to preserve target
Added clear option for texture pass
Merge pull request #39 from mrvux/b30

B30
Added built in framedelay in renderer state outputs
completed tag and help attributes for kinect nodes
completed tag and help attributes for kinect nodes (2nd try)
kinect color texture format now ..X8 (was A8)
Merge pull request #40 from joreg/b30

tags and texture format change
Merge branch 'master' of github.com:mrvux/dx11-vvvv into b30
Merge branch 'b30' of github.com:mrvux/dx11-vvvv into b30
filtering out dx9 techniques