v. 0.1.1

Prevent player from walking infinitely off the horizon.
Added map for debugging purposes.
Replaced if-then statements for key press and key release with switches.
Made the jump button a boolean instead of an integer.
Made changing from one map to another smoother.
Replaced the if-then statement in loadMap() with switches.

Issues: still missing some maps,
still missing some gold and silver to collect.
still missing some traps.