Made mod that can be loaded through the mod manager.

I had to remove the crafting recipes for the modified
full auto CW-24s, because the mod manager had some problems
with them.

Added the CW-24K, which fires the 7,62x39mm.
Tested, everything works ok.
Fixed the files in the mod.

Should work without problems now.
Fixed spacing.
Pickup after cancelling vehicle examination.

This allows the player to pickup items after cancelling the
examine vehicle window, this was the old behaviour.

I think this behavior is not intuitive, we have to move the examine menu
outside of pickup() and into examine()
Pick up items in the ground and in the vehicle at the same time.

Both lists are appended together and that's shown in the pickup menu.
Revert first commit, don't pickup after examine.

The previous commit handles this a lot better.
Ask to access the items in the vehicle or in the ground.
Basic fat implementation.
Merge pull request #5856 from sduran/fix_allow_pickup_vehground

Pickup after cancelling vehicle examination.
json mapgen place special documentation
New recipes, new foods, oil lamps, lamp oil, typo fixes, etc.
Merge pull request #5862 from origamiwolf/mapgen-special-doc

json mapgen place special documentation
Fixed the typos and edited the descriptions.
Incorporate "FAT" tag into JSON_FLAGS.md
Fixed a typo and modified the descriptions once again.
recipe tweak
cannibalism recipe parity
tweak
Dehydration enhancement.

Reduces cost of dehydrator (it's a unitasker, after all) and allows
primitive-types to use a smoker to dehydrate their foods.
tweak