flipped the paragraph break size over since it's now additive (not subtractive)
swapped out the Garamond to use for the cards, as the original one measured... interestingly.  The new one is better.
tweaked some of the block layout constants and fixed an OBOB with paragraph space compression
made a couple tweaks/fixes to the test card content
changed the 'raw' property of ColorThemeSpec to 'border'
renamed ColorTheme.baseColor to borderColor, as that's what it is
allowed textures to specify the color that should be used for placing text atop them, defaulting to black, and set the LAND and BLACK frame textures to use white text