Fix main window not receiving focus after leaving a file navigation dialog
Make the automap actually work
- Except that it's showing just black and white instead of the proper terrain pictures
- Fixed towns not initializing some flags, such as defy_mapping, causing them to be true when they shouldn't be
- Fix Ellipse shapes not being correctly positioned
Re-indent draw_map()
Show cursor whenever a dialog displays onscreen
Fix map terrains not drawing (except the common ones that are tiled)
Fix the blue arrows for look mode
Don't use exceptions for normal control flow
Nuke redundant in_startup_mode variable
Minor bugfixes
- Fix crash when approaching edge of outdoor section
- Fix crash when using "fullscreen" mode
Overhaul the game's "rendering pipeline", simplifying it a fair bit
- Also significantly improves performance
Set template backtrace limit to infinity
Fix minor regression
Fix crash on receiving an AppleEvent
Nuke nearly all of the unused local variables
Fix all the missing return statements and guard against this happening again
Squash a lot of missing prototype warnings
Re-indent all files in the boe namespace
A little more re-indenting
Fix whitespace being ignored in dialogs
- Tabs and newlines are still ignored but spaces are kept
Fix showing only active PC in combat