Init
.hpp files can not be included in .sqf since they are binarized, renamed .hpp to .sqf
fixing, polishing, getting there
I think it's done
changed over to standard AGM structure, added module and AGM option, color from IGUI_TEXT_RGB, needs testing
work on #1382
don't show names of enemies on interaction menu
ff module jip
Fix #1393: Make Kestrel show temp. instead of pos

Make the Kestrel show the current temperature instead of the current grid.
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
fire mode selector sound compatibility
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
show safe mode in hud
nothing
vehicle positions function
see below
some missing turret functions, caching turrets for better performance
AGM_Core_fnc_getInPosition
nothing
canGetInPosition