Update EntityPlayer.java.patch

Drones in PneumaticCraft use fake players. After the first initialization it sets the inventory of this fake player to an other. When installed with Battlegear 2 this will cause a crash because of the 'final' marked field. I know Battlegear 2 is doing this to prevent other mods messing with the player's inventory, but could an exception be made for fake players?

Tnx!

MineMaarten
Apply the accurate modifiers on the player when...

using item in offhand
Made arrows obey GameRules
Comment fix
Added special support for DynamicLight handheld

item lighting
Format
Update to 1.7.10
Fix localization issues Close #93
Remapped items and blocks Close #86

-bring consistency in the registrynames
-allows world updates from 1.7.2 to 1.7.10 without losses
Fixed flagpole block crashing server
Added verbose option

-Reduce the volume of chatting by default
Merge remote-tracking branch 'upstream/master'
Add some awarness for the changes