Implemented normal map

Funkar men syns ej :telescope:
fixed camera flying
Merge remote-tracking branch 'origin/master' into Shadowing
Busted shadows :back:
Sent correct matrixes to depth.
UI Shader
Merge with master
Fixed translation of objects in loaded level
added script for controls
Merge remote-tracking branch 'origin/master' into scriptus
Bounding box importer
Bounding box exporter
Split levelImport from level
Check if level loaded
Merge
NormalMapping
Merge remote-tracking branch 'origin/master' into Bounding-box-importer
Pixel shader fix
Fixed rotation of object in level import
Added pillar