dev branch init
Goddamn fixed lots of boundary problems.
Tweaked the timeout for glides to remove the possibility of ghost gliding
Added CleanUpWindow extension to editor. Added some folders for graphics and fonts and whatnot
Cleaned everything up. Set optimized clipping planes
Reorganized project structure. Added title screen test. Added music loop test
Added test interface stuff. Added game manager. Added singleton manager. Added persistent music. Added test levelindicator. Added Lab button