!con #15496 Make entries of shards persistent

- Move all entry related logic out of the ShardRegion and into a
  new dedicated child `Shard` actor.
- Shard actor persists entry started and passivated messages.
- Non passivated entries get restarted on termination.
- Shard Coordinator restarts shards on other regions upon region failure or handoff
- Ensures shard rebalance restarts shards.

Refs #15496 
I still don't understand. Who would stop the `Shard` actor? Isn't that unexpected/unsupported?