Initial Branch Commit

Mouse input and location no longer interact with the map when the cursor
is over the Combat Map menu bar.
Agent movement is done with the right mouse button instead of the left
mouse button.
The height of the Combat Map menu bar is now stored as a constant.
Agent Selection

Left clicking on a hex with an Agent selects that Agent. In the event of
multiple Agents being in the same hex, the first one checked is
selected. If an empty hex is clicked on, any selected Agent is
deselected.
Right clicking on a hex now moves the currently selected Agent to that
hex instead of moving the first Agent.
Removed the "Goodbye" string.
Added a String that is displayed on the top left of the Combat Map menu
bar denoting which Agent is currently selected, or nothing if no Agent
is selected.