Round calculated label sizes up to prevent strings with certain fonts from not rendering
fixed buildResponderList: in CCResponderManager

previously *buildResponderList:* overlooked adding the current node to the responder list if the node *only* contained children with a negative z-index while having interactions enabled.
 
flagging the node for possible addition, then eventually adding it should patch this.
 
and some minimisations.
fixed small typo in comment in default cocos2d template
Update OALTools.m

fullPathForFilename does not accept absolute paths, thus is not allowed to pass an absolute path to playBg:loop: (and others).
Isometric tilemap test. Environment variable to jump into a specific test.
updated addChild:z:name:

replaced erroneous `tag:` parameter with `name:`
updated addChild:z:name:

replaced erroneous `tag:` parameter with `name:`
Update CCProgressNode.h

added in two flags, one to signal vertexData destruction, the other to update progress before next visible draw
CCProgressNode will now properly update vertices

CCProgressNode only properly updated visually when the progress percentage or type was changed and ignored doing the same if the sprite (#698) or direction changed.

flags were added with intention for batching the differences to avoid redundant calculations and will update if the node is visible and dirty before drawing rather than when set.

and some other minor changes.

on a side note, there are a few other possible improvements to be made, but those are for another day.
[CCNode schedule:interval:] should not immediately invoke the method.
Don't invert near / far planes. Fixes #723
Redraw render texture before drawing the child sprite.
CCTextField set textfield visibility and enabled

show/hide the UITextField if it's responsible node or a related ancestor is visible/invisible

set the textfield usability along with the enabled property
Adding CCNodeColor tests
Merge pull request #710 from SRandazzo/label_size_rendering

Round calculated label sizes up to prevent strings from not rendering
Merge pull request #713 from dptd/v3.0

fixed small typo in comment in default cocos2d template
Merge pull request #715 from josejulio/patch-1

Update OALTools.m
Merge pull request #718 from kalo/CCParticleBatchNode

updated CCParticleBatchNode by replacing tag with name
Merge pull request #724 from hakonber/rendertexture_fix_matrix

Fix for inverted near / far planes in CCRenderTexture projection matrix.
Merge pull request #725 from hakonber/rendertexture_fix_visit

Redraw render texture before drawing the child sprite.